Rafaelle
PIERRE

3D artist

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about me

I am Rafaelle, a french freelance 3D artist specializing in real-time renders, with work experience in both creative and industrial field, where I worked on diverse projects including 3d modelisation, pre-calculated and real time rendering, video games, user interfaces, and art direction. I’m passionate about transforming complex ideas into immersive visuals that bring brands, products, and stories to life.

If you are looking for a dedicated artist to add to your team, who can bring your ideas to life, let’s connect! I’d love to discuss how I can contribute to your next project. Thank you!

phone

(+33) 7 70 17 15 30

email

rafpierre@gmail.com

experience

  • 2024 -2026

    Art Director

    Anomalie Studio

    Paris - France

    DeckBuilder Rogue like game on Unity.
    Roll and collect cute animal dices, fighting you way across a board game inspired univers

    • Defined and maintained the artistic direction
    • Stylized characters and creatures (modeling, texturing, rigging, animation)
    • Produced real-time environments and assets
    • Integrated and iterated content in Unity

    2021 -2023

    Artistic Director

  • 2021 -2023

    3D Infographist
    Co-op program

    Thales DMS

    Brest - France

    • Establishment of a 3D pipeline suited to current and futur projects
    • Creation of 3D videos and visuals of products in their undedrwater environment in Blender
    • Creation and integration of interfaces, assets and environments for a simulation software on Unreal 5
    • Creation of environments intended for virtual reality
    • Creation of 3d models integrated into interactive web pages

  • 2021 -2023

    Artistic Director

    Kazh

    Paris - france

    Student game about Breton folklor in an impressionist artstyle on UE 5
    Jury’s favorite - Haut De Seine Digital Games
    Jury’s congratulations - Ynov’s Jury
    • Pre-production, graphic research, concept art, UI and 2D assets
    • R&D on painted shaders and texturing
    • Character: Modeling and surfacing
    • Environment: Modeling, surfacing and design
    • Editing and postproduction of teaser and trailer videos

    2021 -2023

    Artistic Director

  • 06/2020 - 09/2020

    3d Infographist

    Ingenium Digital Learning

    Caen, France

    Development of an augmented reality application on the theme of ecology
    • Pre-production, research, storyboards and design of the application
    • Modelisation, surfacing, rigging, animation of 3D assets
    • Integration on Unity and Vuforia for the use of augmented reality
    • C# programming of the application

Formations

  • 2021 -2023

    Master - Games Art

    Ynov

    Paris - France

    Student project KAZH - 15 minutes playable demo on Unreal Engine

  • 2019 - 2021

    Bachelor of 3D animation

    Ynov

    Paris - France

    Character art - Environnement art - Animation - Rigging -Lighting - Render - Texturing - Game design

    2019 - 2021

    Bachelor of 3D Animation

  • 2017 - 2019

    3D Animation

    Esma - International Class

    Lyon - France

    Drawing - Storyboard - Modelisation - Rigging - Animation - Render - Postproduction - Montage

  • 2016 - 2017

    Preparatory year

    Gobelins - Ecole de l’image

    Paris - France

    Drawing - 2D Animation - Design - Photography

    2016 - 2017

    Preparatory year

  • 2016

    Science Baccalaureate

    Marie Curie High school

    Sceaux - France

    Option fine arts & computer and digital sciences

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